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inference.academy

glossary/memory/memory-bandwidth

Memory bandwidth

Bytes per second the GPU can move between its HBM and its compute units. For decode it is the whole story: each step reads every weight and every cached key and value once, and the arithmetic per byte read is tiny, so step time is bytes divided by bandwidth. Doubling bandwidth halves inter-token latency at small batch; doubling compute does nothing for it.


140 GB per step

The weight read for Llama 3 70B in BF16, so 6 TB/s across four A100s gives a 23.3 ms floor per token.


See it happen


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